FragmentManagerImpl
field
static final boolean HONEYCOMB = android.os.Build.VERSION_SDK >=11;
static final String TARGET_REQUEST_CODE_STATE_TAG = "android:target_req_state";
static final String TARGET_STATE_TAG = "android:target_state";
static final String VIEW_STATE_TAG = "android:view_state";
static final String USER_VISIBLE_HINT_TAG="android:user_visible_hint";
//
ArrayList<Runnable> mPendingActions;
Runnable[] mTmpActions;
boolean mExectingActions
//当前在所有有效的fragment实例
ArrayList<Fragment> mActive;
//当前Activity上所添加的Activity
ArrayList<Fragment> mAdded;
ArrayList<Integer> mAvailIndices;
ArrayList<BackStackRecord> mBackStack;
ArrayList<Fragment> mCreatedMenus;
// Must be accessed while locked.
ArrayList<BackStackRecord> mBackStackIndices;
ArrayList<Integer> mAvailBackStackIndices;
ArrayList<OnBackStackChangedListener> mBackStackChangeListeners;
int mCurState = Fragment.INITIALIZING;
FragmentActivity mActivity;
FragmentContainer mContainer;
Fragment mParent;
boolean mNeedMenuInvalidate;
boolean mStateSaved;
boolean mDestroyed;
String mNoTransactionsBecause;
boolean mHavePendingDeferredStart;
// Temporary vars for state save and restore.
Bundle mStateBundle = null;
SparseArray<Parcelable> mStateArray = null;
Runnable mExecCommit = new Runnable() {
@Override
public void run() {
execPendingActions();
}
};
mActive
//在addFragment()中调用
void makeActive(Fragment f){
if(f.mIndex >= 0)
return;
if(mAvailIndices == null ||mAvailIndices.size() <= 0){
if(mActive == null){
mActive = new ArrayList<Fragment>();
}
f.setIndex(mActive.size(),mParent);
mActive.add(f);
}else{
f.setIndex(mAvailIndices.remove(mAvailIndices.size()-1), mParent);
mActive.set(f.mIndex, f);
}
}
void makeInactive(Fragment f) {
if (f.mIndex < 0) {
return;
}
if (DEBUG) Log.v(TAG, "Freeing fragment index " + f);
mActive.set(f.mIndex, null);
if (mAvailIndices == null) {
mAvailIndices = new ArrayList<Integer>();
}
mAvailIndices.add(f.mIndex);
mActivity.invalidateSupportFragment(f.mWho);
f.initState();
}
mAdded
当前fragmentManager所添加的Fragment列表
public void addFragment(...){
if(mAdded == null)
mAdded = new ArrayList<Fragment>();
...
makeActive(fragment);
if(!fragment.mDetached){
...
mAdded.add(fragment);
fragment.mAdded = true;
fragment.mRemoving = false;
...
}
}
public void removeFragment(...){
...
if(!fragment.mDeatched || inactive){
if(mAdded != null)
mAdded.remove(fragment);
...
fragment.mAdded = false;
fragment.mRemoving = true;
...
}
...
}
public void attachFragment(...){
if(fragment.mDetached){
fragment.mDetached = false;
if(!fragment.mAdded){
if(mAdded == null){
mAdded = new ArrayList<Fragment>();
}
...
mAdded.add(fragment);
fragment.mAdded = true;
...
}
}
}
public void detachFragment(...){
if(!fragment.mDetached){
fragment.mDetached = true;
if(fragment.mAdded){
if(mAdded != null){
mAdded.remove(fragment);
}
...
fragment.mAdded = false;
...
}
}
}
method
beginTransaction
//返回BackStackRecord对象
@Override
public FragmentTransaction beginTransaction() {
return new BackStackRecord(this);
}
executePendingTransactions和execPendingActions
//commit后在主线程执行此方法开始分发操作并执行
@Override
public boolean executePendingTransactions() {
return execPendingActions();
}
//只能从主线程调用execPendingActions方法
public boolean execPendingActions(){
//正在分发操作的线程时不能调用此方法
if (mExecutingActions) {
throw new IllegalStateException("Recursive entry to executePendingTransactions");
}
//不在主线程不能执行此操作
if (Looper.myLooper() != mActivity.mHandler.getLooper()) {
throw new IllegalStateException("Must be called from main thread of process");
}
//如果有操作线程被执行则返回true
boolean didSomething = false;
//开启死循环检测分发要执行的操作,当没有要分发的操作时退出循环
while(true){
int numActions;
synchronized (this) {
if (mPendingActions == null || mPendingActions.size() == 0) {
break;
}
numActions = mPendingActions.size();
if (mTmpActions == null || mTmpActions.length < numActions) {
mTmpActions = new Runnable[numActions];
}
mPendingActions.toArray(mTmpActions);
mPendingActions.clear();
mActivity.mHandler.removeCallbacks(mExecCommit);
}
mExecutingActions = true;
for (int i=0; i<numActions; i++) {
mTmpActions[i].run();
mTmpActions[i] = null;
}
mExecutingActions = false;
didSomething = true;
}
//判断是否有延迟启动的fragment并启动?
if (mHavePendingDeferredStart) {
boolean loadersRunning = false;
for (int i=0; i<mActive.size(); i++) {
Fragment f = mActive.get(i);
if (f != null && f.mLoaderManager != null) {
loadersRunning |= f.mLoaderManager.hasRunningLoaders();
}
}
if (!loadersRunning) {
mHavePendingDeferredStart = false;
startPendingDeferredFragments();
}
}
return didSomething;
}
popBackStack
//弹出栈顶的fragment,但这个方法是异步操作的
@Override
public void popBackStack() {
enqueueAction(new Runnable() {
@Override public void run() {
popBackStackState(mActivity.mHandler, null, -1, 0);
}
}, false);
}
boolean popBackStackState(Handler handler,String name,int id,int flags){
//后退栈为null时返回
if(mbackStack == null)
rerturn false;
//如果name == null 并且 id < 0 并且 flag = 0时,弹出栈顶fragment
if(name == null && id < 0 && (flags&POP_BACK_STACK_INCLUSIVE) == 0){
...
}
//否则,根据name或者id找到对应的fragment,
// 找不到就返回,
// 找到后根据flag判断弹出fragment时是否包括指定的fragment
else{
int index = -1;
//定位到指定fragment
if (name != null || id >= 0) {
// If a name or ID is specified, look for that place in
// the stack.
index = mBackStack.size()-1;
while (index >= 0) {
BackStackRecord bss = mBackStack.get(index);
if (name != null && name.equals(bss.getName())) {
break;
}
if (id >= 0 && id == bss.mIndex) {
break;
}
index--;
}
if (index < 0) {
return false;
}
//flag == 1时 定位到下一个fragment,并向下查找直到找到指定的fragment
if ((flags&POP_BACK_STACK_INCLUSIVE) != 0) {
index--;
// Consume all following entries that match.
while (index >= 0) {
BackStackRecord bss = mBackStack.get(index);
if ((name != null && name.equals(bss.getName()))
|| (id >= 0 && id == bss.mIndex)) {
index--;
continue;
}
break;
}
}
}
//没有找到 返回
if (index == mBackStack.size()-1) {
return false;
}
//把要删除的fragment存储在临时变量 states中
final ArrayList<BackStackRecord> states
= new ArrayList<BackStackRecord>();
for (int i=mBackStack.size()-1; i>index; i--) {
states.add(mBackStack.remove(i));
}
//计算要返回删除的fragment
final int LAST = states.size()-1;
SparseArray<Fragment> firstOutFragments = new SparseArray<Fragment>();
SparseArray<Fragment> lastInFragments = new SparseArray<Fragment>();
for (int i=0; i<=LAST; i++) {
states.get(i).calculateBackFragments(firstOutFragments, lastInFragments);
}
//开始删除
BackStackRecord.TransitionState state = null;
for (int i=0; i<=LAST; i++) {
if (DEBUG) Log.v(TAG, "Popping back stack state: " + states.get(i));
state = states.get(i).popFromBackStack(i == LAST, state,
firstOutFragments, lastInFragments);
}
//更新onBackStackChanged函数
reportBackStackChanged();
}
}
saveFragmentInstanceState
@Override
public Fragment.SavedState saveFragmentInstanceState(Fragment fragment) {
if (fragment.mIndex < 0) {
throwException( new IllegalStateException("Fragment " + fragment
+ " is not currently in the FragmentManager"));
}
if (fragment.mState > Fragment.INITIALIZING) {
Bundle result = saveFragmentBasicState(fragment);
return result != null ? new Fragment.SavedState(result) : null;
}
return null;
}
Bundle saveFragmentBasicState(Fragment f) {
Bundle result = null;
if (mStateBundle == null) {
mStateBundle = new Bundle();
}
f.performSaveInstanceState(mStateBundle);
if (!mStateBundle.isEmpty()) {
result = mStateBundle;
mStateBundle = null;
}
if (f.mView != null) {
saveFragmentViewState(f);
}
if (f.mSavedViewState != null) {
if (result == null) {
result = new Bundle();
}
result.putSparseParcelableArray(
FragmentManagerImpl.VIEW_STATE_TAG, f.mSavedViewState);
}
if (!f.mUserVisibleHint) {
if (result == null) {
result = new Bundle();
}
// Only add this if it's not the default value
result.putBoolean(FragmentManagerImpl.USER_VISIBLE_HINT_TAG, f.mUserVisibleHint);
}
return result;
}
moveToState方法
调用moveToState的函数
public void addFragment(Fragment fragment,boolean moveToStateNow){
...
if(moveToStateNow)
moveToState(fragment);
...
}
public void removeFragment (Fragment fragment,int transit,int transitStyle){
...
moveToState(fragment,inactive ? Fragment.INITIALIAING : Fragment.CREATED,transit,transitStyle,false);
...
}
public void detachFragment(Fragment fragment,int transit,int transitStyle){
...
moveToState(fragment,Fragment.CREATED,transit,transitStyle,false);
...
}
public attachFragment(Fragment fragment,int transit,int transitStyle){
...
moveToState(fragment,mCurState,transit,transitStyle,false);
...
}
public void dispatchCreate(){
mStateSaved = false;
moveToState(Fragment.CREATED,false);
}
public void dispatchActivityCreate(){
mStateSaved = false;
moveToState(Fragment.Activity_CRAETED,false);
}
public void dispatchStart(){
...
moveToState(Fragment.STARTED,false);
}
public void dispatchResume(){
...
moveToState(Fragment.RESUMED,false);
}
public void dispatchPause(){
...
moveToState(Fragment.STARTED,false);
}
public void dispacthStop(){
...
moveToState(Fragment.STOPPED,false);
}
public void dispatchReallyStop(){
...
moveToState(Fragment.ACTIVITY_CREATED,false);
}
public void dispatchDestroyView(){
...
moveToState(Fragment.CREATED,false);
}
public void dispatchDestroy(){
...
moveToState(Fragment.INITIALIZING,false);
}
public void onCreateView(String name,Context context,AttributeSet attrs){
...
if (mCurState < Fragment.CREATED && fragment.mFromLayout) {
moveToState(fragment, Fragment.CREATED, 0, 0, false);
} else {
moveToState(fragment);
}
}
public void performPendingDeferredStart(Fragment f){
...
moveToState(f, mCurState, 0, 0, false);
...
}
moveToState
Fragment内部关于生命周期的几个常量
static final int INITIALIZING = 0; // Not yet created.fragment没有被初始化
static final int CREATED = 1; // Created.
static final int ACTIVITY_CREATED = 2; // The activity has finished its creation.
static final int STOPPED = 3; // Fully created, not started.
static final int STARTED = 4; // Created and started, not resumed.
static final int RESUMED = 5; // Created started and resumed.
dispatch**方法中调用moveToState(int,boolean);
dispatch** | 常量 | 值 |
---|---|---|
dispatchCreate() | CREATED | 1 |
dispatchActivityCreated() | ACTIVITY_CREATED | 2 |
dispatchStart() | STARTED | 4 |
dispatchResume() | RESUMED | 5 |
dispatchPause() | STARTED | 4 |
dispatchStop() | STOPPED | 3 |
dispatchReallyStop() | ACTIVITY_CREATED | 2 |
dispatchDestroyView() | CREATED | 1 |
dispatchDestroy() | INITIALIZING | 0 |
void moveToState(Fragment f){
//调用moteToState(Fragment,int,int,int,boolean)方法
moveToState(f,mCurState,0,0,false);
}
//该方法在dispatch**中调用
void moveToState(int newState,boolean always){
//调用moveToState(Fragment,int,int,boolean)
moveToState(newState,0,0,always);
}
//调用该方法时会遍历更新mActive内部存储的fragment
void moveToState(int newState,int transit,int transitStyle,boolean always){
...
//调用最终的方法
moveToState(f, newState, transit, transitStyle, false);
...
}
void moveToState(Fragment f,int newState,int transit,int transitStyle,boolean keepAlive){
...
}
void moveToState(int newState, int transit, int transitStyle, boolean always) {
if (mActivity == null && newState != Fragment.INITIALIZING) {
throw new IllegalStateException("No activity");
}
if (!always && mCurState == newState) {
return;
}
//在此次更新mActive列表内的fragment状态
mCurState = newState;
if (mActive != null) {
boolean loadersRunning = false;
for (int i=0; i<mActive.size(); i++) {
Fragment f = mActive.get(i);
if (f != null) {
moveToState(f, newState, transit, transitStyle, false);
if (f.mLoaderManager != null) {
loadersRunning |= f.mLoaderManager.hasRunningLoaders();
}
}
}
if (!loadersRunning) {
startPendingDeferredFragments();
}
if (mNeedMenuInvalidate && mActivity != null && mCurState == Fragment.RESUMED) {
mActivity.supportInvalidateOptionsMenu();
mNeedMenuInvalidate = false;
}
}
}
void moveToState(Fragment f,int newState,int transit,int transitionStyle,boolean keepAlive){
//学习ing...
// Fragments that are not currently added will sit in the onCreate() state.
if ((!f.mAdded || f.mDetached) && newState > Fragment.CREATED) {
newState = Fragment.CREATED;
}
if (f.mRemoving && newState > f.mState) {
// While removing a fragment, we can't change it to a higher state.
newState = f.mState;
}
// Defer start if requested; don't allow it to move to STARTED or higher
// if it's not already started.
if (f.mDeferStart && f.mState < Fragment.STARTED && newState > Fragment.STOPPED) {
newState = Fragment.STOPPED;
}
if (f.mState < newState) {
// For fragments that are created from a layout, when restoring from
// state we don't want to allow them to be created until they are
// being reloaded from the layout.
if (f.mFromLayout && !f.mInLayout) {
return;
}
if (f.mAnimatingAway != null) {
// The fragment is currently being animated... but! Now we
// want to move our state back up. Give up on waiting for the
// animation, move to whatever the final state should be once
// the animation is done, and then we can proceed from there.
f.mAnimatingAway = null;
moveToState(f, f.mStateAfterAnimating, 0, 0, true);
}
switch (f.mState) {
case Fragment.INITIALIZING:
if (DEBUG) Log.v(TAG, "moveto CREATED: " + f);
if (f.mSavedFragmentState != null) {
f.mSavedFragmentState.setClassLoader(mActivity.getClassLoader());
f.mSavedViewState = f.mSavedFragmentState.getSparseParcelableArray(
FragmentManagerImpl.VIEW_STATE_TAG);
f.mTarget = getFragment(f.mSavedFragmentState,
FragmentManagerImpl.TARGET_STATE_TAG);
if (f.mTarget != null) {
f.mTargetRequestCode = f.mSavedFragmentState.getInt(
FragmentManagerImpl.TARGET_REQUEST_CODE_STATE_TAG, 0);
}
f.mUserVisibleHint = f.mSavedFragmentState.getBoolean(
FragmentManagerImpl.USER_VISIBLE_HINT_TAG, true);
if (!f.mUserVisibleHint) {
f.mDeferStart = true;
if (newState > Fragment.STOPPED) {
newState = Fragment.STOPPED;
}
}
}
f.mActivity = mActivity;
f.mParentFragment = mParent;
f.mFragmentManager = mParent != null
? mParent.mChildFragmentManager : mActivity.mFragments;
f.mCalled = false;
f.onAttach(mActivity);
if (!f.mCalled) {
throw new SuperNotCalledException("Fragment " + f
+ " did not call through to super.onAttach()");
}
if (f.mParentFragment == null) {
mActivity.onAttachFragment(f);
}
if (!f.mRetaining) {
f.performCreate(f.mSavedFragmentState);
}
f.mRetaining = false;
if (f.mFromLayout) {
// For fragments that are part of the content view
// layout, we need to instantiate the view immediately
// and the inflater will take care of adding it.
f.mView = f.performCreateView(f.getLayoutInflater(
f.mSavedFragmentState), null, f.mSavedFragmentState);
if (f.mView != null) {
f.mInnerView = f.mView;
f.mView = NoSaveStateFrameLayout.wrap(f.mView);
if (f.mHidden) f.mView.setVisibility(View.GONE);
f.onViewCreated(f.mView, f.mSavedFragmentState);
} else {
f.mInnerView = null;
}
}
case Fragment.CREATED:
if (newState > Fragment.CREATED) {
if (DEBUG) Log.v(TAG, "moveto ACTIVITY_CREATED: " + f);
if (!f.mFromLayout) {
ViewGroup container = null;
if (f.mContainerId != 0) {
container = (ViewGroup)mContainer.findViewById(f.mContainerId);
if (container == null && !f.mRestored) {
throwException(new IllegalArgumentException(
"No view found for id 0x"
+ Integer.toHexString(f.mContainerId) + " ("
+ f.getResources().getResourceName(f.mContainerId)
+ ") for fragment " + f));
}
}
f.mContainer = container;
f.mView = f.performCreateView(f.getLayoutInflater(
f.mSavedFragmentState), container, f.mSavedFragmentState);
if (f.mView != null) {
f.mInnerView = f.mView;
f.mView = NoSaveStateFrameLayout.wrap(f.mView);
if (container != null) {
Animation anim = loadAnimation(f, transit, true,
transitionStyle);
if (anim != null) {
f.mView.startAnimation(anim);
}
container.addView(f.mView);
}
if (f.mHidden) f.mView.setVisibility(View.GONE);
f.onViewCreated(f.mView, f.mSavedFragmentState);
} else {
f.mInnerView = null;
}
}
f.performActivityCreated(f.mSavedFragmentState);
if (f.mView != null) {
f.restoreViewState(f.mSavedFragmentState);
}
f.mSavedFragmentState = null;
}
case Fragment.ACTIVITY_CREATED:
case Fragment.STOPPED:
if (newState > Fragment.STOPPED) {
if (DEBUG) Log.v(TAG, "moveto STARTED: " + f);
f.performStart();
}
case Fragment.STARTED:
if (newState > Fragment.STARTED) {
if (DEBUG) Log.v(TAG, "moveto RESUMED: " + f);
f.mResumed = true;
f.performResume();
f.mSavedFragmentState = null;
f.mSavedViewState = null;
}
}
} else if (f.mState > newState) {
switch (f.mState) {
case Fragment.RESUMED:
if (newState < Fragment.RESUMED) {
if (DEBUG) Log.v(TAG, "movefrom RESUMED: " + f);
f.performPause();
f.mResumed = false;
}
case Fragment.STARTED:
if (newState < Fragment.STARTED) {
if (DEBUG) Log.v(TAG, "movefrom STARTED: " + f);
f.performStop();
}
case Fragment.STOPPED:
if (newState < Fragment.STOPPED) {
if (DEBUG) Log.v(TAG, "movefrom STOPPED: " + f);
f.performReallyStop();
}
case Fragment.ACTIVITY_CREATED:
if (newState < Fragment.ACTIVITY_CREATED) {
if (DEBUG) Log.v(TAG, "movefrom ACTIVITY_CREATED: " + f);
if (f.mView != null) {
// Need to save the current view state if not
// done already.
if (!mActivity.isFinishing() && f.mSavedViewState == null) {
saveFragmentViewState(f);
}
}
f.performDestroyView();
if (f.mView != null && f.mContainer != null) {
Animation anim = null;
if (mCurState > Fragment.INITIALIZING && !mDestroyed) {
anim = loadAnimation(f, transit, false,
transitionStyle);
}
if (anim != null) {
final Fragment fragment = f;
f.mAnimatingAway = f.mView;
f.mStateAfterAnimating = newState;
anim.setAnimationListener(new AnimationListener() {
@Override
public void onAnimationEnd(Animation animation) {
if (fragment.mAnimatingAway != null) {
fragment.mAnimatingAway = null;
moveToState(fragment, fragment.mStateAfterAnimating,
0, 0, false);
}
}
@Override
public void onAnimationRepeat(Animation animation) {
}
@Override
public void onAnimationStart(Animation animation) {
}
});
f.mView.startAnimation(anim);
}
f.mContainer.removeView(f.mView);
}
f.mContainer = null;
f.mView = null;
f.mInnerView = null;
}
case Fragment.CREATED:
if (newState < Fragment.CREATED) {
if (mDestroyed) {
if (f.mAnimatingAway != null) {
// The fragment's containing activity is
// being destroyed, but this fragment is
// currently animating away. Stop the
// animation right now -- it is not needed,
// and we can't wait any more on destroying
// the fragment.
View v = f.mAnimatingAway;
f.mAnimatingAway = null;
v.clearAnimation();
}
}
if (f.mAnimatingAway != null) {
// We are waiting for the fragment's view to finish
// animating away. Just make a note of the state
// the fragment now should move to once the animation
// is done.
f.mStateAfterAnimating = newState;
newState = Fragment.CREATED;
} else {
if (DEBUG) Log.v(TAG, "movefrom CREATED: " + f);
if (!f.mRetaining) {
f.performDestroy();
}
f.mCalled = false;
f.onDetach();
if (!f.mCalled) {
throw new SuperNotCalledException("Fragment " + f
+ " did not call through to super.onDetach()");
}
if (!keepActive) {
if (!f.mRetaining) {
makeInactive(f);
} else {
f.mActivity = null;
f.mParentFragment = null;
f.mFragmentManager = null;
f.mChildFragmentManager = null;
}
}
}
}
}
}
f.mState = newState;
}
关于moveToState
以下表格参考 support-v4-23.0.1
当前状态 | 当前状态值 | 命令 | 执行 | 生命周期变动 |
---|---|---|---|---|
INITIALIZING | 0 | 1 | onAttch onCreate |
OnAttch OnCreate |
CREATED | 1 | 2 | createview |
onCreateView onActivityCreated |
ACTIVITY_CREATED | 2 | 3 | ||
STOPPED | 3 | 4 | performStart |
onStart |
STARTED | 4 | 5 | performResume |
onResume |
RESUMED | 5 | 4 | pause |
onPause |
STARTED | 4 | 3 | stop |
onStop |
STOPPED | 3 | 2 | reallyStop |
|
ACTIVITY_CREATED | 2 | 1 | destroyView |
onDestroyView |
CREATED | 1 | 0 | destroy |
onDestroy onDetach |